Carth Vance

A simple boy who only wanted to do Avandra's work

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Carth Vance, level 13
Human, Cleric (Templar), Miracle Worker
Build: Devoted Cleric
Cleric Option: Healer’s Lore
Human Power Selection Option: Heroic Effort
Geography – Mountains (+2 to Athletics)

FINAL ABILITY SCORES
STR 11, CON 11, DEX 12, INT 9, WIS 23, CHA 17

STARTING ABILITY SCORES
STR 10, CON 10, DEX 11, INT 8, WIS 18, CHA 14

AC: 27 Fort: 22 Ref: 23 Will: 30
HP: 93 Surges: 7 Surge Value: 23

TRAINED SKILLS
Arcana +10, Diplomacy +14, Heal +19, Insight +17, Religion +12

UNTRAINED SKILLS
Acrobatics +8, Athletics +7, Bluff +9, Dungeoneering +12, Endurance +8, History +5, Intimidate +9, Nature +12, Perception +14, Stealth +6, Streetwise +9, Thievery +6

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Human Racial Power: Heroic Effort
Cleric Feature: Divine Fortune
Cleric Feature: Turn Undead
Cleric Utility: Healing Word
Cleric Attack 1: Lance of Faith
Cleric Attack 1: Sonnlinor’s Hammer
Cleric Attack 1: Cascade of Light
Heal Utility 2: Healer’s Gift
Cleric Attack 3: Lost Love
Cleric Attack 5: Consecrated Ground
Cleric Utility 6: Cure Serious Wounds
Cleric Attack 7: Tactical Strike
Cleric Attack 9: Flame Strike
Cleric Utility 10: Mass Cure Light Wounds
Miracle Worker Attack 11: Reversal of Fortunes
Miracle Worker Utility 12: Miraculous Grace
Cleric Attack 13: Crown of Light

FEATS
Level 1: Human Perseverance
Level 1: Ritual Caster
Level 1: Alertness
Level 2: Toughness
Level 4: Improved Defenses
Level 6: Holy Symbol Expertise
Level 8: Healer’s Implement
Level 10: Power of Luck
Level 11: Assured Healing
Level 12: Radiant Vessel

ITEMS
Ritual Book
Adventurer’s Kit
Create Holy Water
Animal Messenger
Phylactery of Divinity x1
Speak with Dead
Symbol of Shared Healing +3 x1
Dwarven Chainmail +3 x1
Deep-Pocket Cloak +3 x1
Cure Disease
Belt of Recovery
Anointed Mace Morningstar +2 x1
== End ==

Bio:

Came from the same village as Raden and worked as a simple cleric. Was invited by Parn, the great wizard to help cleanse an ancient temple. Soon after he was separated from the party by Parn to head off and do other work in the world.

Carth Vance

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